Vivid Vision is a virtual reality software system that uses goggles and hand-held controllers to help patients with a variety of vision issues. The virtual reality system connects computers, trackers, and goggles together to create an immersive visual (and sometimes auditory) experience. Small screens are positioned in front of each eye that project images. Vivid Vision allows the images to be split with each eye seeing a different image. The strength of the signal being sent to each eye can be adjusted making it easier for the eyes to work together. Users hold controllers that allow them to steer through virtual environments and affect specific elements programmed for interaction. You can play games and visit far away places while enhancing visual skills. Each Vivid Vision session is customized for the patient’s needs.
Vivid Vision is one of many tool Highline Center for Vision Performance has to treat:
VTS 4 is an interactive computer program that uses glasses, a screen, and hand held controllers to diagnose and treat various vision issues. Integrating a flat screen monitor, wireless glasses, and controllers, the system creates 3-D images for patients to interact with in order to assist in vision therapy. Responses to patients actions are in real time and provide a variety of therapy modes.
Patients sit or stand in front of the screen with the wireless glasses on while holding the controller. The vision therapist chooses the appropriate program and sets the parameters. The patient uses the controller to move objects, select appropriate 3-D responses or respond to memory exercises based on their therapy needs.
The therapy is effective for:
- Eliminating amblyopia
- Breaking suppressions
- Improving oculomotor skills (tracking)
- Improving visual memory
- Improving accommodative (near/far focus facility
- Improving eye teaming
- Treating strabismus (crossed or wandering eyes)
Sanet Vision Integrator
The Sanet Vision Integrator uses a 50” touch screen monitor to help a wide range of patients with visually-related learning problems, amblyopia, and traumatic brain injury. It is also a powerful tool for enhancing eye hand coordination and sports performance.
Patients stand in front of a large touch screen and use their hands to complete activities by touching the screen. In some circumstances, auditory directions must be responded to at the same time visual stimulus is presented. Patients must respond to visual images and “spoken” instructions using their body to complete activities, which helps integrate visual, auditory, and body learning. All portions of the therapy (from color, icon size, speed, and distance from center) are customizable to provide the best therapy for each patient. Feedback is immediate, and the program provides detailed records of what activities have been completed and relevant scores.
The Visagraph is an instrument designed to record the efficiency of eye movements while reading. The system measures eye movements with infrared sensors inside goggles. The movements are tracked and analyzed by a computer, which provides objective measurement about how the patient’s eyes move and track while reading. Once completed, patients can view a simulation during which they view the exact movements the eyes made during the reading process.The visagraph can provide information on:
- horizontal eye movements
- the number of fixations (stops) and number of regressions (rereads)
- the average span of word recognition
- the average speed of fixation
- words per minute read
- directional attack
- comprehension score and overall grade level efficiency of eye movements
The Visagraph is included in our Vision and Learning Screening and is a powerful tool when it comes to understanding the link between eye movements and reading efficiency.
HTS2 is a sophisticated yet easy-to-use web based program that works with most desktops, laptops, tablets and iPads. It is designed to improve eye movement and eye teaming skills in a step by step manner. It may only be used if prescribed by an eye care professional. HTS2 can be a powerful tool in the remediation of the following diagnosis:
- Convergence Issues
- General Binocular Dysfunction
- Eye Strain
All results from HTS activities are stored in the patient’s file for review and discussion between patient and vision therapist.
VisionBuilder is a web-based therapy program that provides support and variety to an in-office based vision therapy program. VisionBuilder offers many features including binocular activities using red/blue glasses, reading related activities, and visual performance related activities. The program tracks scores and frequency of at home activities that have been assigned by the vision therapist. The therapist can access home rehearsal and adjust the demand of the program as skills develop.
Amblyoplay is a web based, interactive vision therapy for anyone above 3 years old and helps improve all 6 core visual skills required for treatment of a broad range of problems. Using therapeutic games and exercises that adapt to each patient’s specific needs, Amblyoplay can assist in vision therapy for conditions like lazy eye, strabismus, convergence insufficiency, double vision, or other binocular problems. It is highly recommended that Amblyoplay be used in conjunction with an in-person vision therapy program. Amblyoplay also uses:
- An advanced self-learning algorithm that adapts the therapy to you.
- Game-based exercises that improve your visual skills.
- Allows for the coordination of in-office and home vision therapy activities.
- Motivates and engages patients with a rewarding system.
- Analyzes and tracks your progress.
Lumosity is a web based program/app that presents daily exercises for the mind, eyes, and brain. Lumosity takes scientifically-validated tasks and turns them into fun games, actionable feedback, and rich insights into your cognition. Activities sharpen the skills you use every day:
- Processing speed
- Problem Solving
FitLight is a training system fully customizable for any sport. Using a mobile app and 8 wireless, motion-sensitive lights that can be positioned anywhere, FitLight trains the connections between what the eyes see, what the brain processes, and how the body reacts. FitLight helps train the body and brain to work together to improve:
- reaction time
- mental accuracy
- sensory processing
- other neurocognitive attributes
FitLight also provides after-training data to provide users, trainers, and professionals with comprehensive data that will allow them to locate where specific areas of improvement are needed and make necessary adjustments.